A plattform game where the character had a boomerang that would erase some of the environment when the boomerang touched it. Made in 8 weeks as a school projekt 2012 with 13 other students. We were using C++ with SFML and I worked with pixel-collision so we could import any picture into the level editor and use it in the game.
Programming - Tony Backman, Johan Rosén, Andreas Posth
Graphics - Pontus Ullbors, Rune Woxberg, Joakim Wretlund, Daniel Wahrolin
Music - Gustav Svering, Anton Skatt Ochoa
Sound - Jonatan Firouzfar
Design - Sophie Van, Erik Årman